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>
> I wrote the code in C, and now it is much faster! I'm beginning to think
> about adding particle interaction. That will slow the algorithm
> considerably, but I think it may be worth the try.
I suppose you know about the megapov plus particle system patch, if not
you might want to have a look.
> I still don't like the appearance of the blobs... it's still too "chunky".
> Even though they are 10,000 blob spheres, I can still spot lots of them.
> I've tinkered with the threshold and strength parameters, but I haven't
> reached any satisfactory values. Any suggestions?
I already suggested to interpolate additional blob components between, but
i'm not sure if that would look good.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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